Mastop: Difference between revisions

From FFXI Wiki
No edit summary
No edit summary
 
(8 intermediate revisions by 4 users not shown)
Line 11: Line 11:
*Uses standard Gnat attacks and Booming Bombination.
*Uses standard Gnat attacks and Booming Bombination.
**'''Booming Bombination''' - Large AoE damage + plague + defense down + magic defense down, gains temporary aura of amnesia, silence, and poison. Appears to increase its damage taken resistance.
**'''Booming Bombination''' - Large AoE damage + plague + defense down + magic defense down, gains temporary aura of amnesia, silence, and poison. Appears to increase its damage taken resistance.
*''Exploitable Weaknesses'':
**Emetic Discharge transfers all debuffs on itself to combatants in range. This tp move appears to lower damage resistance a small amount per use.
**Balancing damage dealt between Physical, Non-Elemental, Magical, and Ranged type damage is important. If too much of one damage type is dealt, it will deal reduced damage until more of another type is dealt.
**'''Emetic Discharge''' transfers all debuffs on itself to combatants in range. This TP move appears to lower damage resistance and evasion based on the number of transferred debuffs.
*** Selecting debuffs that will affect your DDs minimally is recommended because of Emetic Discharge. Dia, Threnody, Requiem, Nocturne/Addle, Poison, etc. Geomancer debuffs are also very useful as they cannot be transferred by Emetic Discharge.
***Mastop will preferentially use Emetic Discharge (transfers debuffs to all players in range) if multiple debuffs are on. This will limit or prevent usage of Booming Bombination.
***Mastop will preferentially use Emetic Discharge (transfers debuffs to all players in range) if multiple debuffs are on. This will limit or prevent usage of Booming Bombination.
*** If you Helix Mastop, and he performs '''Emetic Discharge''', the Helix will get transferred to everyone in range
* This monster takes normal physical damage and has reduced evasion when maintaining many (~7) debuffs simultaneously. Fewer debuffs will dramatically decrease the physical damage it takes and increase its evasion.
*** Therefore, if you Helix for 2.5k+ this will likely one shot everyone in the party
** Selecting debuffs that will affect your DDs minimally is recommended because of Emetic Discharge. Dia, Helix, Threnody, Requiem, Nocturne/Addle, Poison, etc. Geomancer debuffs are also very useful as they cannot be transferred by Emetic Discharge.
** Keeping Barstonra and Barpetra up throughout the fight, and all mages carry echo drops is highly recommended.
* Keeping Barstonra and Barpetra up throughout the fight, and all mages carry echo drops is highly recommended.
*Outside the fracture (in [[Ceizak Battlegrounds]]), the monster depops after 20 minutes
*Outside the fracture (in [[Ceizak Battlegrounds]]), the monster depops after 20 minutes
}}
}}
Line 29: Line 32:
|Spawns= 1
|Spawns= 1
|SpawnType=
|SpawnType=
|SpawnCondition= Trade [[Celadon Yggrete Shard IV]] to ??? at (G-8).
|SpawnCondition= Trade [[Celadon Yggrete Shard IV]] to ??? at western side of (G-8).
|VW.Rifts=
|VW.Rifts=
|VW.Path=
|VW.Path=
Line 43: Line 46:
*6-7 [[Airlixir]] / [[Airlixir +1]]
*6-7 [[Airlixir]] / [[Airlixir +1]]
*[[Semi-pure celadon yggzi]] (key item) {{gdrop}}
*[[Semi-pure celadon yggzi]] (key item) {{gdrop}}
|Abilities=Emetic Discharge, Insipid Nip, Bombination, Cimicine Discharge, Booming Bombination
|Abilities=Emetic Discharge, Insipid Nip, Bombilation, Cimicine Discharge, Booming Bombination
|Spells=Addle (AoE), Stun (AoE), Slowga, Silencega, Sleepga, Dispelga, Breakga
|Spells=Addle (AoE), Stun (AoE), Slowga, Silencega, Sleepga, Dispelga, Breakga
|Traits=
|Traits=
Line 54: Line 57:
|Evasion=
|Evasion=
|Susceptible=
|Susceptible=
|Resists=
|Resists={{dark}}
|Immune={{question}}
|Immune={{question}}
|Absorbs=
|Absorbs=
Line 79: Line 82:
*6-7 [[Airlixir]] / [[Airlixir +1]]
*6-7 [[Airlixir]] / [[Airlixir +1]]
*[[Semi-pure celadon yggzi]] (key item) {{gdrop}}
*[[Semi-pure celadon yggzi]] (key item) {{gdrop}}
|Abilities=Emetic Discharge, Insipid Nip, Bombination, Cimicine Discharge, Booming Bombination
|Abilities=Emetic Discharge, Insipid Nip, Bombilation, Cimicine Discharge, Booming Bombination
|Spells=Addle (AoE), Stun (AoE), Slowga, Silencega, Sleepga, Dispelga, Breakga
|Spells=Addle (AoE), Stun (AoE), Slowga, Silencega, Sleepga, Dispelga, Breakga
|Traits=
|Traits=
Line 90: Line 93:
|Evasion=
|Evasion=
|Susceptible=
|Susceptible=
|Resists=
|Resists={{dark}}
|Immune={{question}}
|Immune={{question}}
|Absorbs=
|Absorbs=

Latest revision as of 02:49, 4 April 2019


General Notes
  • Uses standard Gnat attacks and Booming Bombination.
    • Booming Bombination - Large AoE damage + plague + defense down + magic defense down, gains temporary aura of amnesia, silence, and poison. Appears to increase its damage taken resistance.
  • Exploitable Weaknesses:
    • Balancing damage dealt between Physical, Non-Elemental, Magical, and Ranged type damage is important. If too much of one damage type is dealt, it will deal reduced damage until more of another type is dealt.
    • Emetic Discharge transfers all debuffs on itself to combatants in range. This TP move appears to lower damage resistance and evasion based on the number of transferred debuffs.
      • Selecting debuffs that will affect your DDs minimally is recommended because of Emetic Discharge. Dia, Threnody, Requiem, Nocturne/Addle, Poison, etc. Geomancer debuffs are also very useful as they cannot be transferred by Emetic Discharge.
      • Mastop will preferentially use Emetic Discharge (transfers debuffs to all players in range) if multiple debuffs are on. This will limit or prevent usage of Booming Bombination.
      • If you Helix Mastop, and he performs Emetic Discharge, the Helix will get transferred to everyone in range
      • Therefore, if you Helix for 2.5k+ this will likely one shot everyone in the party
  • Keeping Barstonra and Barpetra up throughout the fight, and all mages carry echo drops is highly recommended.
  • Outside the fracture (in Ceizak Battlegrounds), the monster depops after 20 minutes
Mastop
Gnat 1.png
Bestiary
Type Vermin
Family Gnat
Job
Class NM
Crystal
Detects

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Ceizak Battlegrounds
     Trade Celadon Yggrete Shard IV to ??? at western side of (G-8).
Emetic Discharge
Insipid Nip
Bombilation
Cimicine Discharge
Booming Bombination
Addle (AoE)
Stun (AoE)
Slowga
Silencega
Sleepga
Dispelga
Breakga
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
XX XX 1 FFXIDB Icon v3.png Question Question     Element: Dark
Assisted By Title Absorbs Immune
  Question
Zone Rewards Abilities Spells
  Cirdas Caverns (U)
     Spawns after 15 minutes or after NMs I/II/III are gone from the Fracture.
Emetic Discharge
Insipid Nip
Bombilation
Cimicine Discharge
Booming Bombination
Addle (AoE)
Stun (AoE)
Slowga
Silencega
Sleepga
Dispelga
Breakga
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
CheckCheck CheckCheck 1 FFXIDB Icon v3.png Question Question     Element: Dark
Assisted By Title Absorbs Immune
  Question



Ability Information

References